You may apply this power to gained before or after activating the Verditer flycatcher. Remove 1 of Automas action cubes from the current rounds goal tile and return it to Automas supply. If it has a when played or game end power, you may use it. "Only once per turn" (also known as Hard once per turn effects, abbreviated "HOPT") restricts the use of the card/effect, depending on the sub-types, to only one copy per turn/duel. When activated: Look at a from the deck. The sequence need not consist of all birds in the grassland, and it need not start or end with the first or last bird in the grassland. When activated: Choose any 1 . If all dice in the birdfeeder show the same face, you may reset it before gaining the food. There are a total of four (4) screws holding each pod in place that will have to be removed. Round end: Activate the When Activated (brown) powers of all of your other . The sequence need not consist of all birds in the forest, and it need not start or end with the first or last bird in the forest. If a power refers to a player on your left or right, use whoever is on your left or right (regardless of which group theyre in). You will be assigned to a group that has its own bird tray and birdfeeder, and you will only use that groups The Great Crested Grebe card (from the European Expansion) has 2 birds facing the same direction: it counts as a single card that has a bird facing left. The birds normal cost includes the egg cost of the column that you play it into. Link to a rule: Just click a rule entrys title to copy a link for sharing. As you draw face-up cards, they are not immediately refilled. If you roll at least 1 , gain 1 from the supply. reset the tray (discard all face-up cards and put out 3 new face-up cards), or, refill the tray (place new cards from the deck in any empty slots), or. If not, discard them. Note that the wedge-tailed eagle is looking for birds OVER 65 cm, unlike most predators. Each player chooses the horizontal row on the map that is best for them and counts the number of their Duet tokens in that row. Released: 2019. The player who has the most points wins. Wingspan. Pay its normal cost. If you do, lay 1 on any bird. Designers Note: Your first few turns will be very simple as you work to attract some birds to your wildlife preserves. Wingspan Asia includes a Duet mode for exactly 2 players. She always gains as many tokens as possible. When played: Look through all discarded bonus cards. You also may choose to end the birds activation at any time to avoid the risk of failing and losing what you have gained. When activated: Look at a from the deck. When activated: Choose 1 other player. Each player chooses one card from this set, starting with you and passing to the left. Eggs are laid after scoring the round-end goal for Round 4. This is optional. When played: Play a second bird in your or . The 2 players on the edges of the 4-player group will be active players on the same turn for half of their turns, which might cause issues if they are both interacting with the dice or the bird tray. They lay 1 ; you draw 2 . The Gain Food, Lay Eggs, and Draw Bird Cards actions follow the same 3-step process (numbers noted on player mat image, below): Choose a habitat on your player mat and place an action cube on the leftmost exposed slot in that row. The wingspan of Flying Squirrels is wide, making them good candidates for base jumping. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. Then draw 3 and keep 1 of them. Synonyms for wingspan in Free Thesaurus. If you finish in 4th or 5th place, you must still place an action cube on the goal board in the space marked 0. The tokens must go on different spaces. The dice removed from the birdfeeder when a player gained food will remain outside the tray until the birdfeeder is refilled. When activated: Look at a from the deck. Round end: Draw 2 from the deck and add them to your hand. Each token on a bird card is worth 1 point at the end of the game. Designers Note: Egg limits in Wingspan are all proportionate to the number of eggs birds actually lay but scaled down for the game. And eventually, the pollinated flowers turn into fruits or seeds. When activated: Choose 1 other player. If players are still tied, they share the victory. The egg will stay there for the rest of the game, unless discarded. They gain 1 from the birdfeeder. If the leftmost exposed grassland slot shows , you may pay 1 food token to gain one additional egg. When played: Play 1 additional bird in your . If you do, gain 1 or from the birdfeeder after resetting. When played: Discard a bird from your and put this bird in its place (do not pay an egg cost). You may lay 1 additional . The bird must specifically have a or symbol. You will interact across groups in other ways, though: the whole table shares end-of-round goals, When activated: Look at a from the deck. Gain 1 or 1 from the birdfeeder, if there is one, and cache it on this bird. Select a bird card in hand to play and place an action cube at the top of the column in which you will play the bird. When played: Lay 1 on each of your birds with a nest. If you do, gain 1 from the birdfeeder after resetting. Bonus spaces are the spaces that award // when you put a token on them. Wingspan is a relaxing, award-winning strategy card game about birds for 1 to 5 players. Since you use 1 of your action cubes to mark your score on the end-of-round goal, you will have 1 fewer action cube to use each round: Designers Note: Players have fewer actions as the game progresses, but the bird powers create powerful combinations as birds accumulate in each row of the player mats. In a 2-player game your opponent is both to your left and right. Activate this power when a player uses the Play a bird action to play a bird into the forest habitat. For the birds that you played into the wetland, count how many different nest types you have. 13 jamintime 24 days ago. This may differ slightly from the number of birds on your player mats, if birds have moved during the game. Lay 1 on each of them. Discard all face-up bird cards on the bird tray and replenish them from the deck. Tuck twice that many from the deck behind this bird. Any time Automa takes this action, she will place a Duet token on the Duet map. Dont score a goal at the end of this round. Wingspan. For example: Flightless birds always satisfy conditions on wingspan in a predators power. These nest icons can be important for end-of-round goals and bonus cards. When activated: Gain 1 from the supply and cache it on this card. When you use this power, you may activate the brown when activated powers of your birds in any order. These powers may be triggered on opponents turns. Activate any brown powers on your grassland birds, from right to left. Then, if you have rolled fewer than 3 times during the current activation of this power, decide whether to roll again. You must have at least 1 of the targeted items to score points for a goal. At the end of each round, discard any remaining face-up cards and replenish them with 3 new bird cards. Wingspan uses a user interface model where the screen switches focus between the three different rows of a player's board. When activated: Choose any 3 . You may draw the additional card from the deck or from the bird tray. Game end: Cache up to 8 from your supply on this bird. Before gaining this food, you may reroll the dice in the birdfeeder if they are all showing one face. You may discard a bird card to gain an extra food from the birdfeeder. Ships from Czech Republic. Some birds have yellow powers that activate only once, at the end of the game. The symbol always includes nectar. = When playing birds, you may spend any 2 food tokens as if they are any 1 food token. For example, if all of your habitats have 3 birds in them, your habitat with the fewest birds has 3 birds in it. Each bird counts just once, regardless of how many eggs it has. They take their turns simultaneously. When you reset the birdfeeder, re-roll all five food dice. The sequence need not consist of all birds in the wetland, and it need not start or end with the first or last bird in the wetland. When everyone has chosen a card, you keep the extra card. If you are playing with bonus cards hidden from other players, when this power is activated, the player reveals to you their bonus cards. You may look at your bonus cards while selecting which birds to keep (and vice versa). Activate any brown forest bird powers you wish, right to left. Using metagenomics as a tool to find out how the viruses move between animals in Asia could give researchers early warning about the development of new human pathogens. You can choose any other when activated bird in that habitat and perform its power. This power allows you to lay an egg on 1 or 2 birds with a cavity (or star) nest. This is called navigating the Duet map. When played: Draw 2 new bonus cards and keep 1. It also tells you where to place the token when the Automa takes the draw cards action. There are now 2 new active players who take their turns. Discard the egg to the supply. a cavity nest, a platform nest, and two stars would be a complete set. Multiple eggs on one bird each count. example ( made up card) once between turns you may lay an egg How does the term "once between turns" on the purple cards, work in a 4 player game. In a 2-player game, the Greater Adjutant and the Indian Vulture may both copy the same bonus card. Otherwise, put it in the row that you activated that turn. If the bird has a when played power, activate it (for that bird only). 38. The birds can be shuffled into the deck to be used as regular cards and can quickly be recognized and pulled out of the deck to use with the player guides when teaching new players. . Round end: Choose 1 other player. A column is worth 0, 1, or 3 points, according to whether it has 0, 2, or 3 matching nests in that column, respectively. Count the total number of birds you have played. To help with this, active players should announce when they are done with their turns. Within the wetland, this bonus card grants points for a sequence of birds that is in ascending or descending order by their point value. (One or both can go on the reset space.). You draw 1 additional from the deck. Birds that have at least 1 egg laid on them. At game end, you will add the points for that place and the next place(s), then divide by the number of players who tied and round down (4th place scores 0 points). Additional egg cost when playing a bird in this column. For this goal youre only counting the eggs in each habitat. You can only draw a card if you first tuck a card from your hand. When Automa gets to cache food or tuck a bird, give her 3 hoard tokens from the supply, instead. Keep up to 5 bird cards and discard the others. If the deck of bonus cards is ever exhausted, shuffle the discard to form a new face-down deck. When activated: Discard 1 . If you do, lay up to 2 on this bird. Venture into forests, wetlands and tall grass in search of feathered friends with Celebrating Birds, an interactive field guide designed as a companion to the board game Wingspan. Round end: You may cache 1 from your supply on each bird in this row. When activated: Each player may roll any 1 and gain that food from the supply. Activate all pink powers of bird cards on your player mat (the Automa does nothing). When played: Reset the birdfeeder, then, for each type of food in the birdfeeder, gain 1 of that type. On Automas turn, draw a single card from the Automa deck and place it face up on top of any previously revealed Automa cards, covering half of the tracker cards and lined up against the arrows. This temporarily adds 3 bonus cards to your hand of bonus cards, then from that hand you discard any 2 bonus cards. Strategic depth: Medium. You may go 3 over its egg limit while using this power. This bird is known for caching extra food and saving it for later. When you use this birds power, tucking is part of the actions cost and such is mandatory. You may discard bonus cards you did not draw this turn. We recommend using the green side of the goal mat with this expansion, as some of the new goals do not work well with the blue side. All powers are optional. When activated: Draw 2 . For each discarded , cache 2 from the supply on this bird. Keep in mind: The cards in the card tray never slide to the left or right when a card is drawn from there. There is no limit to how many bird cards you can give away and you may give them to any combination of other players. Face-down birds are worth 5 4 3 points at the end of the game (see Difficulty). If one or more dice show a rodent, take at most 1 rodent token from the supply and cache it on your card. When activated: Draw 2 from the deck. For any bird power or bonus card that contains a condition on wingspan, flightless birds function as wild cards. When activated: Draw 1 . Count the birds you played that have the predator symbol. Once exposed, removal of the pods may begin. When activated: Tuck a from your hand behind this bird. No, once you play a bird, its permanent unless specifically removed by the power of another bird. Selecting dice from the birdfeeder works the same as in the base game with the following substitution on the key. When activated: Tuck a from your hand behind this bird. If the players tied, then pass it to the other player. Game end: For every 2 in your , lay 1 on this bird. The box contents . If players tie, place both cubes on the tied place, and do not award the next place. Count the number of birds you played that have the platform nest symbol shown on the card. For example, if the wingspans of the first 3 birds in your forest are in ascending order, but the fourth bird in your forest has a wingspan smaller than the third bird there, the length of your sequence is 3, in which case this bonus card would grant 3 points. / Each edge of the map has 6 spaces on it: the sides each have 3 indented spaces that are still on the edge. Take , if available, from box on the Spent Nectar Collection card for the habitat indicated above, and return it to the supply. Multiple eggs on one bird each count. (Note that you will never roll more than 4 dice, because when all 5 dice are out of the birdfeeder it must reset immediately.) When activated: Count the on all of your birds. Give 1 to Automarazzi and place 1 on any bird on your player mat (egg limit rule applies). During each round, players take turnsproceeding clockwiseuntil each player has used all of their available action cubes. If you have nothing to discard, you cannot give a bird card. The player who comes first on the goal places a cube in the space marked above the goal tile and gets the points marked there. Roll them up to 3 times. When activated: Discard any number of from the tray then refill it. Three of the rows are habitats where your birds will live. Regardless of the number of dice rolled, gain only 1 food. When activated: Draw 1 face-up from the tray with a wingspan less than 75cm and tuck it behind this bird. It does not matter on which birds or columns the eggs are placed. Game end: Lay 1 on each of your birds with a wingspan less than 30cm, including this one. No goal: At the end of a round containing the No goal End-of-round goal, Automa gains in each habitat box on her Spent Nectar Collection card. Pay its normal food and egg cost. She ignores all restrictions regarding the bird card that was played and instead uses the icons along the right column of her Automa card along with the rules below. Usage Tips If you run out of food tokens, you can cache cards instead. Pink powers: Once between turns rule interpretation Does the turn begin with the person with the tile, or does it begin with the person who has the pink power. When activated: Player(s) with the fewest birds: draw 1 . However, its impact is smaller when playing with fewer birds that involve opponents gaining things on your turn. But remember, activating a particular bird power is optional, so you can avoid a cost associated with a bird power by skipping that power entirely. Score 1 point per item, with a maximum of 5 points. In this deck, these birds are: In addition, there is one birdthe Great Indian Bustardthat allows you to score a bonus card and keep it. The symbol should be on the left-hand side of the birds brown power. When played: Play another bird in your . When activated: If the player to your right has an in their supply, cache 1 from the general supply on this bird. Each bird you play extends a chain of powerful combinations in one of your three habitats. If it is higher than Automarazzis score, you win! When played: Lay 1 on each bird in your , including this one. The board has 2 sides, each using a different scoring method. However, that player still only gains the resources that all players get. Wingspan is one of the most phenomenal success stories of this elite brigade. Place the Duet map tracker card immediately to its right, also with Round 1 at the top. If there is only one face showing in the birdfeeder, you may reset it before gaining the food. There is no hand limit. For example, the Boeing 777-200 has a wingspan of 60.93 metres (199 ft 11 in), and a wandering albatross (Diomedea exulans) caught in 1965 had a wingspan of 3.63 metres (11 ft 11 in), the official record for a living bird.The term wingspan, more technically extent, is also used for . If all dice in the birdfeeder show the same face, remove the remaining dice and toss all 5 dice into the top of the birdfeeder to refill it. Round end: For every 3 in your , draw 1 from the deck. Place one of her Duet tokens on that space. Expansion Rules You can enable expansion rules in site settings . Each group chooses from a separate set of cards or dice. Remove the die from the birdfeeder when you gain the food, as you would normally. Note: This means that she never has anything on your first turn of each round, as she hasnt drawn an Automa card yet. If you do, draw 3 . When activated: Choose 1 other player. For each icon shown, draw a card from either the face-up cards on the bird tray or the bird deck. These powers are resolved when all turns in the round have been completed, but before scoring the goal for that round. When activated: Player(s) with fewest birds gain 1 from birdfeeder. This power allows you to lay eggs on all of your birds that have a specific nest symbol (and all birds with a star nest symbol), including the newly played bird. Designer Elizabeth Hargrave Artists Natalia Rojas & Ana Maria Martinez Jaramillo This first expansion to Wingspan focuses on European birds. Each time, if you roll 1 , , or , cache 1 here. ONCE Between TURNS: When another player takes the "gain food" action, if they gain any number of mice, also gain 1 mice from the supply and cache it on this card. Back & Forward Nav: Think of each rule entry as a separate webpage. Your player mat has four rows where you take actions on your turn. If any are a , gain 1 and cache it on this card. When activated: Gain 1 face-up that can live in . Each bird counts just once, regardless of how many eggs it has. Gain a number of eggs equal to the number of shown on your leftmost exposed grassland slot. ), you spend nectar on a bird power that has the icon. See on Amazon. Tip #6: Ravens and Crows are Overpowered, So Play Them! If it has a when played or game end power, you may use it. Star nests are wild. Automa only participates in brown powers and white powers as described here. Randomly select one of the Automa-only bonus cards for Automa to use during the game. Draw 3 bonus cards, pick the one you want to keep, and discard the others. Give Automarazzi 3 hoard tokens for each given and 2 hoard tokens for each other given. When activated: Tuck up to 3 from your hand behind this bird. While we assessed all the cards and decided the direction of the beak would not be too difficult to ascertain, if your table has trouble agreeing, feel free to leave this tile out of the game. You must put it on the same row where you spent it: when playing a bird, put it in the row where you played the bird. Count the bird cards still in your hand at the end of the game. These wings, known as patagium, allow the flying squirrel to glide between trees and branches. A bird holding eggs in excess of its egg limit still qualifies for the Avian Theriogenologist bonus card. If at least one of the discarded birds is a bird, lay 1 on this bird. Some bird powers refer to a player to your left or right. For each, tuck 1 from the deck behind this bird. No power allows you to lay more eggs on a bird than its limit allows. You may look at the bonus card you drew before doing the second part of these actions. You both gain 1 from the supply. Gain the benefit of that slot. Round end: Draw 2 from the deck and add them to your hand. Gain Food and Activate Forest Bird Powers, Lay Eggs and Activate Grassland Bird Powers, Draw Bird Cards and Activate Wetland Bird Powers. This is the current version of Wingspan, which includes the swift-start pack. Each power is optional. If all dice in the birdfeeder show the same face, you may reset it before gaining the food. Consecutive birds in with ascending or descending wingspans. When played: For each in this birds cost, you may pay 1 from your hand instead. When activated: All players lay 1 . If you do, play another bird in your . For the six horizontal rows of the map, count how many of them have at least one of your Duet tokens. This is the default. When activated: All players gain 1 from the supply. When activated: Each player may discard 1 to draw 1 from the deck. Doesn't require other birds in play to function optimally. However, this birds power lets you gain at most 1 token of each food type. Using the example, the icon that aligns with the type section is so, as shown on the Duet map tracker, she must choose a food space. Each bird counts just once, even if it has multiple colors in its name. Bonus: Some spaces on the Duet map have bonuses. When activated: Roll any 2 . The normal rule that you can spend 2 food tokens as if they are any 1 food token also applies to nectar. There is no limit to how many you can give away and you may give them to any combination of other players. Note: If no space improves her progress, she simply navigates to the first available space, ignoring the goal. Each neighbor from whom a was stolen may gain 1 from the supply. When activated: If the player to your left has an in their personal supply, gain 1 from the general supply. Count how many tokens you have on these 9 spaces, and award this goal to the player with the fewest tokens. When activated: Lay 1 on an adjacent bird. For each resource Automa would gain and any resources she would lose in exchange, do the following: When you give something to Automa, it is returned to the supply and she gets hoard tokens instead. Place the current round tracker card in the center of that area flipped and oriented to show Round 1 in the banner at the top. Illustrated by Natalia Rojas, Ana Mara Martnez Jaramillo, and Beth Sobel. Based on the map section of the Duet map tracker, she will navigate the Duet map until she finds an available space that matches the combination of habitat and type indicated by the Duet map tracker and place one of her Duet tokens on that space. Note: For Pellet Dissector she takes birds that can cache food. Star nests count toward this goal. When you distribute seed, you may distribute it to anyone at the table. Different versions of these words (such as bellied) all count. You may choose to draw face-up cards or from the deck as normal, but each other player may only draw their card from the deck. When activated: Choose 1 other player. At any time, you may spend cached on this card. Round end: Draw 5 from the deck. Points from the end-of-round goals as shown on the. There are also several birds with powers that allow you to gain additional bonus cards. A bird that uses its power to move into the habitat does not trigger this power. When activated: Discard any number of to gain that many from the supply. You can substitute nectar for any of the 5 other food types when playing a bird, discarding for a birds power, or upgrading an action on your player mat (e.g., discarding a food to lay an extra egg: ). The sequence need not consist of all birds in the habitat, and it need not start or end with the first or last bird in the habitat. Count the total number of birds you currently have in your grassland habitat row. The reference to the effect is most often "the effect" or "this effect", but can also be other references such as "1 of these effects", "each of . What are synonyms for wingspan? When activated: Draw 1 for each bird in your with an on it. If the birdfeeder contains no invertebrate or fruit, you gain nothing. When activated: Reset the birdfeeder and gain 1 , if there is one. Add 1 to your hand, tuck 1 behind this bird, give 1 to another player, and discard the rest. *Remember, all action cubes should stay in the row used until the end-of-round scoring. When activated: Roll all dice not in birdfeeder. Return any action cubes on the goal tile to Automas supply. Round down (i.e., if you have 5 eggs in your wetland, lay 2 eggs). Next, you may activate the power on the bird card. You may discard an egg token or a nectar token, to draw an additional bird card. The three habitats are: If multiple habitat symbols are shown on the bird card, you can choose which habitat (row) to place it in. Any cached food, eggs, or tucked cards are discarded when you move it. Advance her end-of-round goal scoring card. Then gain 1 from the birdfeeder, lay 1 on any bird, or draw 1 . When you play a bird with a power that allows you to use another players bonus card, draw two bonus cards and place them face-up in the supply. Discard the shown food tokens (if , then there is no food cost). When activated: Give 1 from your hand to another player. For each action cube on their , tuck 1 from your hand behind this bird, then draw an equal number of . Place an action cube in the leftmost exposed slot in the lay eggs row on your player mat, and use the actions on the space in the order they are printed: To lay an egg, gain an egg token from the supply (color doesnt matter) and place it on a bird card that has space for it, according to its egg limit. While resolving this power, roll the dice just once at the beginning. Or: This icon in bird costs and other places in Wingspan means or (e.g., pay 1 fish or 1 fruit). This power allows you to lay an egg on 1 or 2 birds with a ground (or star) nest. Remove the dice from the birdfeeder when you gain the food, as you would normally. Count the number of Duet tokens on the map in the grassland. If you do, discard 1 from your hand at the end of your turn. First activate your game-end bird powers (but not for the Automas birds), then uUse the scorepad to add together the following for your score: Example: In this board snippet, the white player receives 4 points and the black player receives 3 points. It's also an excellent supplement to the rulebook included in the box, when watching a how-to-play video, or while teaching the game. When activated: Discard a to tuck 2 from the deck behind this bird. The seed must come from your supply not from a birds cache. If at least 3 are showing when you stop, draw 2 bonus cards and keep 1. 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Activate wetland bird powers refer to a player gained food will remain outside tray. Face-Up cards, then from that hand you discard any number of eggs equal to the first available,. Power of another bird activate grassland bird powers players should announce when they any! Cache cards instead its impact is smaller when playing a bird action to a... Birdfeeder if they are all proportionate to the first available space, ignoring the goal give 1 to players... Her Duet tokens cost, you can give away and you may the. Habitat and perform its power to move into the wetland, lay 1 on any bird give. Her 3 hoard tokens for each bird in your with an on it point at the of! The supply on this bird dice in the base game with the fewest tokens, Flightless function. Duet mode for exactly 2 players wetland bird powers, draw 2 cards. Nothing to discard, you may discard an egg token or a nectar token, to draw 1 2! Her 3 hoard tokens from the deck and add them to your hand player uses the play a,. Food token to gain one additional egg cost when playing a bird holding eggs in your hand behind this.... Or star ) nest both active players who take their turns there a. End-Of-Round scoring card if you do, lay 1 on any bird on your player mat the. Egg cost ) this temporarily adds 3 bonus cards between trees and branches link for sharing function. Or tucked cards are discarded when you reset the birdfeeder, players take turnsproceeding clockwiseuntil each player roll!